This week was more UVW editing! I didn't get too much done, but I started modeling some "Beats by Broke" headphones as a little inside joke for the game. I started off by doing traditional UVW mapping since it's not terrible, but I ended up having a lot of problems lining up the letters. I downloaded the Lazy UVW mapper that Mr. B suggested, but when I gave it a first try, I just gave me the same issue that photoshop does when you don't unwrap at all. I don't know if this error was because of the complexity of the object or what, but I'm going to figure it out on Monday, and if I can't I'll go back to the old method of UVW mapping. Goals for Next Week:
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AuthorHi, I'm Abi, a DSA student who likes games, drawing, writing, and acting. Archives
February 2020
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