So turns out the pig is big time goofin' so looks like I have some more work to do with him. He did not transfer over to Sam's computer very well at all, many things were scaled and placed weirdly. So step one is fixing that. However, I did spend this week playing around with textures for the pig's skin. Unfortunately, our computers do not have Unity, so I am unable to currently test those textures out. (Again, Photoshop will not work for this purpose because it tries to texture every single face of the object as having the same texture.) I haven't yet made the textures tileable either, because I want to see which one I like on the model the most before doing all of that work. However, I don't think texturing will be much of an issue, I am more concerned about the export issue. This is the end of the quarter though, so I have to get moving on to modeling classroom assets. I also need to make sure that I have a plan to finish everything within the next 9 weeks so that we are able to actually finish the entire game in time.
Goals For Next Week:
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AuthorHi, I'm Abi, a DSA student who likes games, drawing, writing, and acting. Archives
February 2020
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