My progress meeting with Mr. B was really quick. He seems to be happy with the progress that we're all making. I took a break from working on the upstairs new building too much this week because I wanted to get the chicken simplified so that Sam can start working on the animation and so that Ryan has a model to use when he is trying out pursuit scripts. So far it has gone pretty well, but I realized that even though they were the first things I simplified, the feet still have 2,000 vertices! That's a lot, especially considering that the entire object now has 9,000 vertices. Originally it had around 12,000 polys, so I'm happy with my progress, but I need to get it to even fewer if we want the game to not be a laggy mess. Goals for Next Week:
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AuthorHi, I'm Abi, a DSA student who likes games, drawing, writing, and acting. Archives
February 2020
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